Update your Cookie Settings to use this feature.
Click 'Allow All' or just activate the 'Targeting Cookies'
By continuing you accept Avaaz's Privacy Policy which explains how your data can be used and how it is secured.
Got it
We use cookies to analyse how visitors use this website and to help us provide you the best possible experience. View our Cookie Policy .
OK
Changing Empyrion's outdated game engine

Changing Empyrion's outdated game engine

1 have signed. Let's get to
50 Supporters

Close

Complete your signature

,
By continuing you agree to receive Avaaz emails. Our Privacy Policy will protect your data and explains how it can be used. You can unsubscribe at any time. If you are under 13 years of age in the USA or under 16 in the rest of the world, please get consent from a parent or guardian before proceeding.
This petition has been created by Pipos A. and may not represent the views of the Avaaz community.
Pipos A.
started this petition to
Eleon
As we are nearing deployment of Alpha 10, several issues within the game have been constantly present, despite Eleon's attempts to patch these issues. One such problem at the very core of the game, is the game engine itself. It has been rife with problems throughout the game since its creation.

With every new patch, new bugs arise. In part of the current game engine, there are usage bugs that could be simply resolved more practically and more efficiently.The Unity engine, though it has served it's purpose initially, now is unable to broaden the possibilities and the addition of extra features within the game. Therefore we propose that the development team at Eleon switch the current outdated Unity engine with another more flexible engine.

A good example would be the Unreal Engine with the Voxel Farm upgrade. Eleon would solve a host of problems with just one step, the method already exists. They could export code libraries from the Unity engine suites into the Unreal engine.

Here is an example on how much things would change within the game:

https://www.youtube.com/watch?v=-O_2wkbaeNs

https://www.youtube.com/watch?v=EtIqguo6E_E

https://www.youtube.com/watch?v=66jwvEenL9I

https://www.youtube.com/watch?v=4fRIQLlJEJ0

One of our primary issues, lagging during battles would be considerably reduced. No more ghost blocks, no more blocks getting stuck inside your ship, no more ships falling trough the ground. Also being able to walk inside your own ship while it's moving,
performance increase, the possibilities are profound and limitless.


YouTube
Miguel Cepero
Voxel Farm: New Unreal Engine 4 Plugin


YouTube
voxel plugin
voxel plugin™ - Showcase


YouTube
Miguel Cepero
Voxel Farm: Alien Biome in Unreal Engine 4


YouTube
Miguel Cepero
Voxel Farm: Dynamic Water
Posted (Updated )