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Changing Empyrion's outdated game engine
Pipos A.
started this petition to
Eleon
As we are nearing deployment of Alpha 10, several issues within the game have been constantly present, despite Eleon's attempts to patch these issues. One such problem at the very core of the game, is the game engine itself. It has been rife with problems throughout the game since its creation.
With every new patch, new bugs arise. In part of the current game engine, there are usage bugs that could be simply resolved more practically and more efficiently.The Unity engine, though it has served it's purpose initially, now is unable to broaden the possibilities and the addition of extra features within the game. Therefore we propose that the development team at Eleon switch the current outdated Unity engine with another more flexible engine.
A good example would be the Unreal Engine with the Voxel Farm upgrade. Eleon would solve a host of problems with just one step, the method already exists. They could export code libraries from the Unity engine suites into the Unreal engine.
Here is an example on how much things would change within the game:
https://www.youtube.com/watch?v=-O_2wkbaeNs
https://www.youtube.com/watch?v=EtIqguo6E_E
https://www.youtube.com/watch?v=66jwvEenL9I
https://www.youtube.com/watch?v=4fRIQLlJEJ0
One of our primary issues, lagging during battles would be considerably reduced. No more ghost blocks, no more blocks getting stuck inside your ship, no more ships falling trough the ground. Also being able to walk inside your own ship while it's moving,
performance increase, the possibilities are profound and limitless.
YouTube
Miguel Cepero
Voxel Farm: New Unreal Engine 4 Plugin
YouTube
voxel plugin
voxel plugin™ - Showcase
YouTube
Miguel Cepero
Voxel Farm: Alien Biome in Unreal Engine 4
YouTube
Miguel Cepero
Voxel Farm: Dynamic Water
With every new patch, new bugs arise. In part of the current game engine, there are usage bugs that could be simply resolved more practically and more efficiently.The Unity engine, though it has served it's purpose initially, now is unable to broaden the possibilities and the addition of extra features within the game. Therefore we propose that the development team at Eleon switch the current outdated Unity engine with another more flexible engine.
A good example would be the Unreal Engine with the Voxel Farm upgrade. Eleon would solve a host of problems with just one step, the method already exists. They could export code libraries from the Unity engine suites into the Unreal engine.
Here is an example on how much things would change within the game:
https://www.youtube.com/watch?v=-O_2wkbaeNs
https://www.youtube.com/watch?v=EtIqguo6E_E
https://www.youtube.com/watch?v=66jwvEenL9I
https://www.youtube.com/watch?v=4fRIQLlJEJ0
One of our primary issues, lagging during battles would be considerably reduced. No more ghost blocks, no more blocks getting stuck inside your ship, no more ships falling trough the ground. Also being able to walk inside your own ship while it's moving,
performance increase, the possibilities are profound and limitless.
YouTube
Miguel Cepero
Voxel Farm: New Unreal Engine 4 Plugin
YouTube
voxel plugin
voxel plugin™ - Showcase
YouTube
Miguel Cepero
Voxel Farm: Alien Biome in Unreal Engine 4
YouTube
Miguel Cepero
Voxel Farm: Dynamic Water
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